Knights of the Sword Tower [Kingsguard Submod - v1.2]

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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by Soulbourne » Tue Jun 28, 2016 00:41

Does indeed seem to work fine. Took a few years to get the first event, but otherwise seems to be running quite well. First great act of my kingsguard was to save some courtiers from being eaten by a pet tiger.

Although, it says it improved it by 3 points, and it went straight to "Honorable". Thought it would start at 0 and need to work it's way up to the 25 mark, so not sure if that's working properly.
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by zslayern » Sat Jul 02, 2016 08:48

Could there be a subsubmod that makes this compatible withe the Dragon Guard from the Dragons of the East submod?
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by Turncloak » Wed Jul 06, 2016 12:22

Soulbourne wrote:Although, it says it improved it by 3 points, and it went straight to "Honorable". Thought it would start at 0 and need to work it's way up to the 25 mark, so not sure if that's working properly.


The scale goes from 1 to 20-and-more, but it would be more better visualized if I would say it goes from -10 to +10, and you start at 0. The jumps go as follows:

1 - 5 - disgraceful
6 - 10 - dishonorable
11 - 15 - ordinary
16 - 20 - honorable
21+ - virtuous

I set the start value as 13 (which is mid point in ordinary), so after getting +3 points for the brave event you are left with 16 points, which is the first number on the honorable scale. I hope it makes sense now.

zslayern wrote:Could there be a subsubmod that makes this compatible withe the Dragon Guard from the Dragons of the East submod?


There could be, but it would require re-setting a lot of variable, and most of text files. It wouldn't be difficult, but it would take a day of work at least, and as I am currently too lazy to even update my current mod, I have to shatter any hopes of making a sub-submod for the dragons of the east submod.
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by Soulbourne » Thu Jul 07, 2016 00:31

That does make sense. Also: Would you entertain the idea of another modifying your mod into a submod for dragons of the east? I don't actually use it but I figure that the next pertinent question if people really desire it.
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by Turncloak » Fri Jul 08, 2016 16:31

Soulbourne wrote:Would you entertain the idea of another modifying your mod into a submod for dragons of the east?


I don't mind people using any part of my submod, or modifying anything, as long as credit is given for the part that was used or modified.
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by AWildWightAppeared! » Sat Jul 16, 2016 06:03

Yo, is there any chance that you could get this to work with the legendary warrior mod by Tem. It just doesn't make sense for me that a guy like Arthur Dayne can get killed a random Frey with poor fighter. Thanks!
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by Turncloak » Sat Jul 16, 2016 17:23

AWildWightAppeared! wrote:Yo, is there any chance that you could get this to work with the legendary warrior mod by Tem. It just doesn't make sense for me that a guy like Arthur Dayne can get killed a random Frey with poor fighter. Thanks!


I will haphazard a guess, that both of the mods are compatible. The legendary warrior changes many files, but I could not find any files that would conflict with my submod.

All of the battle events in my submod were the script decides who should win are based on combat modifiers, not on the traits. So because the legendary warrior (I assume) adds more to the combat modifier than master warrior trait, it should be recognized by my submod.

Have you experienced any conflicts with the two submods?
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by AWildWightAppeared! » Sat Jul 16, 2016 20:42

No, but I do keep seeing Legendary fighters gain the ambition to improve combat skill and then get downgraded to poor fighter, but I don't know if that is on of my other mods conflicting.
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by Helvetti » Sun Jul 17, 2016 03:54

AWildWightAppeared! wrote:No, but I do keep seeing Legendary fighters gain the ambition to improve combat skill and then get downgraded to poor fighter, but I don't know if that is on of my other mods conflicting.


Change the conditions of the Ambition then, just a line :)
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by Turncloak » Sun Jul 17, 2016 11:56

AWildWightAppeared! wrote:No, but I do keep seeing Legendary fighters gain the ambition to improve combat skill and then get downgraded to poor fighter, but I don't know if that is on of my other mods conflicting.


Just as the gentleman above said, you are conflicting with another mod (not mine in this case). Although the solution is pretty simple, again he is right, you have to add one line of code:

obj_improve_combat_ability = {
type = character

potential = {
is_playable = yes
NOT = {trait = maester}
NOT = {trait = archmaester}
NOT = { has_character_flag = obj_improve_combat_ability }
}

allow = {
is_adult = yes
NOT = {
OR = {
trait = trained_warrior
trait = skilled_warrior
trait = master_warrior
trait = legendary_warrior
}

I highlighted it red.

The problem remains in which file you should edit that. In other words you will have to find a submod that is the one conflicting with the mod and add this line specifically there. So you have to check every submods that has the file 00_ambitions in its common folder, and add that line.

P.S. I'm guessing that trait's name is legendary_warrior, if you intend to fix it on your own then I would advise to double check the trait name is that, by going to the submod folder and checking under traits its proper name.
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by Lucerys » Sat Jul 23, 2016 13:11

Is this mod updated for 2.5.2.2?
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by armychowmein » Thu Sep 22, 2016 17:31

I love this submod. Is it possible to create an event, similar to Barristan rescuing Aerys on his own, in which a distinguished member of the Kingsguard can solo rescue a prisoner if that prisoner is a close relative of the king, or the king himself of course?
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by m7mdye7ya » Thu Sep 29, 2016 17:01

Really really nice mod ,great work done here , here are somethings that can improved even further ,if it can be added for the kingsgaurd to act upon rebellion in which they might choose sides if they are of the houses supporting the rebellion ,and maybe they can fight each other and if the dishonorable kingsgaurd slay their way to the king maybe they can kill the king or imprison em.
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by Mistefar » Thu Sep 29, 2016 18:11

m7mdye7ya wrote:Really really nice mod ,great work done here , here are somethings that can improved even further ,if it can be added for the kingsgaurd to act upon rebellion in which they might choose sides if they are of the houses supporting the rebellion ,and maybe they can fight each other and if the dishonorable kingsgaurd slay their way to the king maybe they can kill the king or imprison em.



Ala Corlys the Kingmaker way. i frickin love it. But it should only be with people with claims to the iron throne.
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by m7mdye7ya » Mon Oct 03, 2016 23:25

[quote="Mistefar"] you meant criston cole right ,and i don't think he had a cliam,i am struggling to mention you or quote your words here ,new at the site, :lol:
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by armychowmein » Tue Oct 04, 2016 01:12

Wasn't Criston Cole loyal to the Greens (Aegon II)? I thought he spurned the advances of Rheanyra and shifted parties from Black to Green. And being as how it was not really the Greens who rebelled (since the claim was that all the old men who had sworn oaths to acknowledge Rheanyra were now long dead according to Munkun's The Dance of Dragons) but the Blacks, it would seem that this event request should be more about guys like Erryk Cargyll, or Steffon Darklyn. Or maybe even Jaime Lannister. But Criston Cole, despite originally being a Black, did stay loyal to Queen Alicente (sp?).
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by m7mdye7ya » Tue Oct 04, 2016 05:44

well yeah,and aegon didn't even want to be king it's his mother alcent and the criston who inticed him and told him that that his sister would kill him and they would be in danger
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by m7mdye7ya » Tue Oct 04, 2016 05:54

another suggestion that would improve the mod ,is to add a decision to expell the kingsgaurd at any time without him having committed any crime ,like joffrey did to barristan selmy ,i don't know if someone already suggested that,i once had a very kingsgaurd who with age and war became blind and crippled and he still stayed there and died at old age ,i mean the man has to walk with an escort what and how the heck is he doing gaurding the king ,get out of here old man :lol: , and expelling him doesn't have to be a bad thing may give em an minor title or otherthings ,and maybe he get to accept that or storm off from court hating the king .

dr;tl :The ability to expell any kingsgaurd at any time
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by armychowmein » Tue Oct 04, 2016 23:02

m7mdye7ya wrote:well yeah,and aegon didn't even want to be king it's his mother alcent and the criston who inticed him and told him that that his sister would kill him and they would be in danger


Very, very true. I'd forgotten he initially didn't want to be king.

Here's another suggestion. This may already be in the mod and I just haven't run into it yet, but a decision to geld a member of the Kingsguard and exile them without a prestige penalty. For knights who take secret wives and sire kids, or have disallowed duels, etc

Given that you can imprison a member, this is probably already an option. I've been lucky enough not to run into it yet though. Or unlucky; I'm not sure.
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by Soulbourne » Thu Oct 13, 2016 06:00

This working alright with 1.3?
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