Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by melancholyroar » Thu Oct 13, 2016 06:13

Soulbourne wrote:This working alright with 1.3?


Was here to ask the same thing! :D
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by Soulbourne » Thu Oct 13, 2016 15:26

Tried running it, no issues so far, even got one event of one of my kingsguard taking orphans an stray children to the dungeon to flay alive for amusement because I forgot I had it active when picking guardsmen.
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by AzazelSlayer » Fri Oct 14, 2016 06:40

I have a question about this Mod. Does it only work when your the king of Westeros ?. Will it work if say your a Lord under the iron throne and want to check out the white book to see what the kings guard have been up too ?. Or does it only work if your the King of Westeros ?.

Just wondering !
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by melancholyroar » Fri Oct 14, 2016 06:47

Pretty sure it only works as King. The events are written as you witness them as king.
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by armychowmein » Sat Oct 15, 2016 01:31

Soulbourne wrote:Tried running it, no issues so far, even got one event of one of my kingsguard taking orphans an stray children to the dungeon to flay alive for amusement because I forgot I had it active when picking guardsmen.


Aaaand now I'm downloading this submod, immediately!
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by Soulbourne » Tue Oct 18, 2016 14:55

The events only fire as king, but pretty sure the white book should update anyways-as well as the kingsguard honorability which could weaken or strengthen the king upon the iron throne.
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by Mirith » Tue Oct 18, 2016 21:52

Cool mod. Really cool. Thumbs up
And thank you. Your mod gave me idea how to add fear mechanics to mod. Just need to write it down.
Looking for Crusader Kings 2 Adult themed mods? Visit this site. http://www.loverslab.com/forum/67-crusa ... dox-games/
18+ only!
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by AWildWightAppeared! » Sat Dec 17, 2016 10:34

This still being worked on? Because it's a 10/10 mod!
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by Podrick pussy killer » Mon Apr 17, 2017 07:42

Same question here this is one of the best flavor submods and i was wondering if it will be updated to 1.4/1.4.x
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Re: Knights of the Sword Tower [Kingsguard Submod - v1.1.5]

PostPosted by Turncloak » Mon Apr 24, 2017 11:58

I have tested the submod recently (and from what I can read from other players) it is FULLY COMPATIBLE with the newest version of AGOT and CK2.

Hello,

I am utterly astounded that my mod is still topping the list of submods, although I left it so long ago unfinished. I have recently returned to CK2 and wanted to continue working on the mod, but unfortunately it seems that some of the coding was changed, and from my end the white book no longer properly displays the text.

If possible I would like to ask anyone who is using my mod to tell me whether from their end the text in the white book displays properly, that is they don't see [From.GetSheHe] or [From.GetHerHis] and instead they get normal text "He", "Her', etc. [Some Screenshots would be nice, as there are some events that are gender based, so they will always display He, His, properly]

For the time being this greatly disheartened me, as the White Book was something I was really proud of. If for some reason the problem is not on my side, but is hard-coded into the new updates then I may have to abandon a lot of ideas that are based on the White Book, and just add a couple of fun events and then call the mod finished.

I'm glad you are enjoying my mod,
Turncloak
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