AGOT ANIME PORTRAIT MOD (Updated for latest version)

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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by jagged0 » Fri Oct 14, 2016 20:04

Updated for latest version.
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by uni » Sat Oct 15, 2016 01:52

Hi jagged0,

Could you possibly send me the anime portraits.7z for Mac? I'm struggling mightily over here.
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by tommygun » Sun Oct 16, 2016 22:38

Great to see this has gotten an update.

However I've encountered several bugs, the first one of which has already been reported for the previous version I believe. Some cultures still use the vanilla portraits for children (at a minimum the Dornish, Ironborn, Thenn/Wildling and Northman cultures have this problem, haven't checked Essos yet), and random characters have masks on even if they aren't disfigured regardless of culture. Screenshots:

Spoiler: show
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by madmike22c » Mon Oct 17, 2016 20:06

Is there a way to add the new eye patches and/or masks from reaper's due? Also is there a reason crowns seem to not show up/disappear at times?
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by jagged0 » Mon Oct 17, 2016 22:28

madmike22c wrote:Is there a way to add the new eye patches and/or masks from reaper's due? Also is there a reason crowns seem to not show up/disappear at times?


Redownload the mod I've included the updated AGOT portraits file that they have changed.
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by jagged0 » Mon Oct 17, 2016 22:29

tommygun wrote:Great to see this has gotten an update.

However I've encountered several bugs, the first one of which has already been reported for the previous version I believe. Some cultures still use the vanilla portraits for children (at a minimum the Dornish, Ironborn, Thenn/Wildling and Northman cultures have this problem, haven't checked Essos yet), and random characters have masks on even if they aren't disfigured regardless of culture. Screenshots:

Spoiler: show
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Redownload the mod I've included the updated AGOT portraits file that they have changed.
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by madmike22c » Tue Oct 18, 2016 02:58

Weird, I could have sworn I had downloaded the updated version. Doh. I spent awhile trying to figure it out too lol.

EDIT: I see masks but I'm not seeing any eye patches etc. And the masks seem to all be the same one.
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by jagged0 » Tue Oct 18, 2016 06:31

madmike22c wrote:Weird, I could have sworn I had downloaded the updated version. Doh. I spent awhile trying to figure it out too lol.

EDIT: I see masks but I'm not seeing any eye patches etc. And the masks seem to all be the same one.


Not quite sure what problems you're having but my game seems to be running fine for me.
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by madmike22c » Tue Oct 18, 2016 16:35

Hm, I disabled all my other submods and used a fresh copy of the latest version of this one and still don't see any eye patches at all. I did see other masks besides the one brown one though, so that was probably always fine. Not sure, I guess I can try a fresh install of everything.
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by jagged0 » Tue Oct 18, 2016 23:00

madmike22c wrote:Hm, I disabled all my other submods and used a fresh copy of the latest version of this one and still don't see any eye patches at all. I did see other masks besides the one brown one though, so that was probably always fine. Not sure, I guess I can try a fresh install of everything.


just fixed it. redownload.
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by madmike22c » Wed Oct 19, 2016 03:43

Yep, working now. Thanks
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by tommygun » Thu Oct 20, 2016 18:56

jagged0 wrote:
tommygun wrote:Great to see this has gotten an update.

However I've encountered several bugs, the first one of which has already been reported for the previous version I believe. Some cultures still use the vanilla portraits for children (at a minimum the Dornish, Ironborn, Thenn/Wildling and Northman cultures have this problem, haven't checked Essos yet), and random characters have masks on even if they aren't disfigured regardless of culture. Screenshots:

Spoiler: show
Image
Image
Image
Image
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Redownload the mod I've included the updated AGOT portraits file that they have changed.

Thanks for the quick fix. However, the Dornish/Ironborn/Northmen & Wildlings are still using the vanilla children's portraits.
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by PilotLeo1 » Mon Oct 24, 2016 00:40

tommygun wrote:
jagged0 wrote:
tommygun wrote:Great to see this has gotten an update.

However I've encountered several bugs, the first one of which has already been reported for the previous version I believe. Some cultures still use the vanilla portraits for children (at a minimum the Dornish, Ironborn, Thenn/Wildling and Northman cultures have this problem, haven't checked Essos yet), and random characters have masks on even if they aren't disfigured regardless of culture. Screenshots:

Spoiler: show
Image
Image
Image
Image
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Redownload the mod I've included the updated AGOT portraits file that they have changed.

Thanks for the quick fix. However, the Dornish/Ironborn/Northmen & Wildlings are still using the vanilla children's portraits.


I am having the same problem.
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.3)

PostPosted by jagged0 » Thu Dec 08, 2016 23:14

Updated.
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by vagrant » Thu Jan 05, 2017 06:40

Thank you, very nice mod. But is there any way to fix Stark's children portraits? They are still using the vanilla portraits.
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by UnHolyFiretruck » Tue Apr 04, 2017 20:52

thanks for this awesome mod mate, but i would like to report that i am having a few problems with your mod after the monks and mystics release. there are faces with their eyes moved up and to the right outside of the portrait and also several characters using the default face models btw i have tried all the fixes mentioned in this chat and i have also turned on and of any other mods to see if they were causing the problem. once again thanks for this mod and i hope to see a new update soon :ugeek:
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by jagged0 » Fri Apr 07, 2017 04:53

UnHolyFiretruck wrote:thanks for this awesome mod mate, but i would like to report that i am having a few problems with your mod after the monks and mystics release. there are faces with their eyes moved up and to the right outside of the portrait and also several characters using the default face models btw i have tried all the fixes mentioned in this chat and i have also turned on and of any other mods to see if they were causing the problem. once again thanks for this mod and i hope to see a new update soon :ugeek:


The mod isn't updated for M&M, but I'll see when I can get it working.
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by trc1986 » Wed Apr 12, 2017 18:44

Hi guys,

I really love the look of these portraits and was wondering if there was any chance to be updated for 2.7.0.2?

Thanks
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by quicksilfer » Fri Apr 14, 2017 13:57

hoping for the update for agot 1.4 and also hoping with new hairs :)
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Re: AGOT ANIME PORTRAIT MOD (Updated for 2.6.2)

PostPosted by vagrant » Sat May 06, 2017 14:17

I replaced some random generated portraits and added a new loading screen, hope you'll like it
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https://www.dropbox.com/s/oh9b3b7mtnpfbxm/Agot%20Anime%20Portraits_1.3.2.7z?dl=0
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