Submod without explicit dependency

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Submod without explicit dependency

PostPosted by Tiranasta » Thu Feb 23, 2017 09:09

So I made a submod that has no explicit dependency on AGOT, but I'm pretty sure it's not working because the base mod has replace_path entries for the folders my submod adds files to. Is there a way to make this work? I'd rather not add an explicit dependency because I keep multiple versions of the AGOT mod installed at once (in different folders with different .mod files), so there is no single name I could use as a dependency.
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Re: Submod without explicit dependency

PostPosted by SinStar87 » Thu Feb 23, 2017 13:52

The game adds a .mod file to \Documents\Paradox Interactive\Crusader Kings II\A Game of Thrones\mod whenever you use a dependent mod, I think if you add a copy of yours to all such folders of mods you play, it will read it.
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Re: Submod without explicit dependency

PostPosted by Tiranasta » Fri Feb 24, 2017 06:40

Hm. Thanks for the reply, but I'd rather not have to remember to readd that file each time I delete one of those folders. I think I'll just merge my submod into (each copy of) the main mod directly. It's only two files, and neither file exists in the base mod.
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