Multiplayer - De-sync

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Multiplayer - De-sync

PostPosted by Liweed » Sat Mar 25, 2017 04:10

I'm wondering if there is a reason behind this or if it is just not possible to fix. Every time I use the dragons in a siege or battle via decision, it de-syncs me and my friends. No submods
Liweed
 
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Re: Multiplayer - De-sync

PostPosted by BelovedTyrant » Sat Mar 25, 2017 09:01

Crusader Kings 2 is notorious for being hazardous to multiplay. When you combine that with the use of such a complicated (although brilliant) mod like Game of Thrones you multiply your problems tenfold. I had to give up trying to run multiplayer games quite some time ago.
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Re: Multiplayer - De-sync

PostPosted by DownTheDrain » Fri Mar 31, 2017 01:34

Liweed wrote:Every time I use the dragons in a siege or battle via decision, it de-syncs me and my friends. No submods


Yeah, that's a guaranteed de-sync, as are slavery events and a couple of others apparently.
The game doesn't mind when the AI does it, but if you do it things break.

I don't use multiplayer, but those that do seem to stick to Westeros and don't touch dragons.
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