Azsouth wrote:Seed is Strong has been discussed to death, it's like Negan continuing to bash in Abraham and Glenns heads.
other sub-mods I personally think should be added to the base game are Bloodlines in it's current form as a game rule, Westeros Only as a game rule if it is not already, More Decisions (probably just add it to the base game rather than making a game rule), and Kingsguard Ambition (game rule)
I literally can't remember what it's like to play without more decisions so I no longer know what it actually adds, just that I'v always played with it and just feels right to add to the base mod
Sins stuff: Siege Prisoners (game rule), add his Royal Progress sub-mod and tweak it to add a ton more flavor, Dragon Tamer Laws, Visit Chambers, and Kinslaying is criminal. (last three I feel should be added to the base mod, not as game rules)
I left for like two days and you crazy kids went completely crazy arguing Seed is Strong. I'm mad I missed it. But, on to the next topic.
I completely agree with Bloodlines, More Decisions, and Kingsguard Ambition. I've played with Bloodlines and More Decisions for so long that I honestly forget sometimes they aren't part of the base mod. And so many features from More Decisions have been spliced into the main mod over the years that at this point it doesn't really make much sense keeping it as a submod in my opinion. More bookmarks is nice to have for sure, but all of those bookmarks are already there, you just have to dig a bit to find the right start date.
I personally love a lot of Sins stuff, but I lean toward leaving most of those as submods. I feel the same way about congenital overhaul. Fantastic stuff, but seems better to be left as a submod to me. The one exception to that with Sins stuff would be Dragon Tamer Laws, I agree about that.
EDIT: what about Unsavory's retinues? I don't know if too many people play with that, and the modders seem to have a reason for having not included retinues in the mod, but I've always felt like Unsavory's retinues models creating a "household guard" (which you can create, but never shows up as troops on the map).