Tyrant trait

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Tyrant trait

PostPosted by shwepps » Thu Apr 20, 2017 14:18

Hello there
I made slavery legal in Westeros (playing as Aegon) but when I make someone slave I gain the Tyrant trait. How to get rid of getting this trait while making someone a slave? Where this line in a file I should edit?)
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Re: Tyrant trait

PostPosted by KappaKid » Thu Apr 20, 2017 14:44

The text file is the slavery_decisions and the edit you have to make is described here topic12986.html
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Re: Tyrant trait

PostPosted by foxwillow » Thu Apr 20, 2017 15:46

just because something is legal, doesn't mean it isn't tyrannical
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Re: Tyrant trait

PostPosted by shwepps » Thu Apr 20, 2017 16:49

Doesn't matter.
So how change this?
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Re: Tyrant trait

PostPosted by blackninja9939 » Thu Apr 20, 2017 16:59

It says in the thread you got linked to.
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Re: Tyrant trait

PostPosted by shwepps » Thu Apr 20, 2017 18:30

I did and now I can't enslave anybody when they got to jail. Here's code:
Code: Select all
      effect = {
         FROM = { save_event_target_as = enslaver }     
            opinion = { who = FROM modifier = opinion_enslaved_me }
               if = { #If is my subject this is tyrannical
            limit = {
               OR = {
                  is_liege_or_above = FROM
                  liege_before_war = { character = FROM }
                  any_liege = { liege_before_war = { character = FROM } }
                  AND = { #Junior triarchs
                     FROM = { has_minor_title = title_triarch }
                     any_liege = {
                        is_merchant_republic = yes
                        is_vassal_or_below = FROM
                     }
                  }
               }   
               NAND = { #does not apply to escaped slaves
                  has_character_flag = escaped_slave
                  trait = former_slave
               }
            }   
            FROM = {
               change_variable = { which = "tyrant" value = 5 }
               hidden_tooltip = { character_event = { id = maintenance.1 } }#tyrant trait
            }
         }

*I mean nothing happens.
Last edited by shwepps on Thu Apr 20, 2017 18:52, edited 1 time in total.
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Re: Tyrant trait

PostPosted by blackninja9939 » Thu Apr 20, 2017 18:52

Well that is because you didn't copy the effect with the fix, you just removed the bit about enslaving someone. Look at the second bit of code where it has move enslave_effect = yes to after the if section.
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Re: Tyrant trait

PostPosted by shwepps » Thu Apr 20, 2017 18:54

Mate, can you post here the exact code I should copy and replace? I'm not native speaker and can't really understand this bit.
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Re: Tyrant trait

PostPosted by blackninja9939 » Thu Apr 20, 2017 20:07

It says it right in the post you got linked to

Replace:
Code: Select all
effect = {
         FROM = { save_event_target_as = enslaver }
         enslave_effect = yes
         opinion = { who = FROM modifier = opinion_enslaved_me }
         if = { #If is my subject this is tyrannical
            limit = {
               OR = {
                  is_liege_or_above = FROM
                  liege_before_war = { character = FROM }
                  any_liege = { liege_before_war = { character = FROM } }
                  AND = { #Junior triarchs
                     FROM = { has_minor_title = title_triarch }
                     any_liege = {
                        is_merchant_republic = yes
                        is_vassal_or_below = FROM
                     }
                  }
               }
               NAND = { #does not apply to escaped slaves
                  has_character_flag = escaped_slave
                  trait = former_slave
               }
            }
            FROM = {
               change_variable = { which = "tyrant" value = 5 }
               hidden_tooltip = { character_event = { id = maintenance.1 } }#tyrant trait
            }
         }


With:
Code: Select all
effect = {
         FROM = { save_event_target_as = enslaver }     
         opinion = { who = FROM modifier = opinion_enslaved_me }
         if = { #If is my subject this is tyrannical
            limit = {
               OR = {
                  is_liege_or_above = FROM
                  liege_before_war = { character = FROM }
                  any_liege = { liege_before_war = { character = FROM } }
                  AND = { #Junior triarchs
                     FROM = { has_minor_title = title_triarch }
                     any_liege = {
                        is_merchant_republic = yes
                        is_vassal_or_below = FROM
                     }
                  }
               }
               NAND = { #does not apply to escaped slaves
                  has_character_flag = escaped_slave
                  trait = former_slave
               }
            }
            FROM = {
               change_variable = { which = "tyrant" value = 5 }
               hidden_tooltip = { character_event = { id = maintenance.1 } }#tyrant trait
            }
         }
         enslave_effect = yes
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Re: Tyrant trait

PostPosted by shwepps » Thu Apr 20, 2017 20:20

Thanks!
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Re: Tyrant trait

PostPosted by Soulbourne » Fri Apr 21, 2017 14:26

Btw: Enslaving foriegners is the best way to go. Capturing entire courts as part of raids then enslaving them for profit is not tyrannical after all. Since no one fears for their lives if your abusing foreigners by executing or enslaving them. Just have to think like a racist bigot concerned only for his own skin to decide whats tyrannical *nods*
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