Trying to edit a province

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Trying to edit a province

PostPosted by Widowmaker94 » Sat Jul 15, 2017 04:11

I've been trying to edit Driftmark's holdings... specifically the castle of High Tide. While I can edit the file to have it have a bunch of buildings already built... I can't edit it to make the castle itself larger.

I've tested it with other holdings in other provinces as well as the holdings of Hull, Driftmark, and Spicetown within the same province. All of those work except for when I try to make High Tide have a Large Crownlander Castle.

# 220 - Driftmark

# County Title
title = c_driftmark

# Settlements
max_settlements = 7
b_driftmark = castle
b_spicetown = city
b_driftmark_sept = temple
b_hull = city
b_nimmark = castle

#b_minomark = city
#b_boatmark = castle

#Misc
culture = high_valyrian
religion = valyrian_rel

# History

1066.1.1 = {

b_driftmark = ca_asoiaf_crown_basevalue_1
b_driftmark = ca_asoiaf_crown_basevalue_2
b_driftmark = ca_asoiaf_crown_basevalue_3

b_driftmark = ca_asoiaf_driftmarkshipyard

b_driftmark = ca_wall_q_1
b_driftmark = ca_wall_q_2
b_driftmark = ca_wall_q_3
b_driftmark = ca_wall_q_4
b_driftmark = ca_wall_1
b_driftmark = ca_wall_2
b_driftmark = ca_wall_3
b_driftmark = ca_keep_1
b_driftmark = ca_keep_2
b_driftmark = ca_keep_3
b_driftmark = ca_militia_barracks_1
b_driftmark = ca_militia_barracks_2
b_driftmark = ca_training_grounds_1
b_driftmark = ca_barracks_1
b_driftmark = ca_barracks_2
b_driftmark = ca_barracks_3
b_driftmark = ca_stable_1
b_driftmark = ca_stable_2
b_driftmark = ca_stable_3
b_driftmark = ca_town_1
b_driftmark = ca_town_2
b_driftmark = ca_town_3

b_nimmark = ca_asoiaf_crown_basevalue_1

b_spicetown = ct_asoiaf_crown_basevalue_1
b_spicetown = ct_asoiaf_crown_basevalue_2
b_spicetown = ct_asoiaf_crown_basevalue_3
b_spicetown = ct_asoiaf_crown_basevalue_4

b_spicetown = ct_asoiaf_driftmarkshipyard

b_hull = ct_asoiaf_crown_basevalue_1
}
8000.1.1 = {
religion = the_seven
}
8085.1.1={ #Corlys Velaryon Develpments
b_high_tide = castle
capital = b_high_tide
b_high_tide = ca_asoiaf_crown_basevalue_1
b_high_tide = ca_asoiaf_crown_basevalue_2
b_high_tide = ca_asoiaf_crown_basevalue_3
b_high_tide = ca_asoiaf_crown_basevalue_4
b_high_tide = ca_asoiaf_crown_basevalue_5

b_high_tide = ca_asoiaf_driftmarkshipyard

b_high_tide = ca_wall_q_1
b_high_tide = ca_wall_q_2
b_high_tide = ca_wall_q_3
b_high_tide = ca_wall_q_4
b_high_tide = ca_wall_q_5
b_high_tide = ca_wall_1
b_high_tide = ca_wall_2
b_high_tide = ca_wall_3
b_high_tide = ca_wall_4
b_high_tide = ca_wall_5
b_high_tide = ca_keep_1
b_high_tide = ca_keep_2
b_high_tide = ca_keep_3
b_high_tide = ca_keep_4
b_high_tide = ca_keep_5
b_high_tide = ca_militia_barracks_1
b_high_tide = ca_militia_barracks_2
b_high_tide = ca_militia_barracks_3
b_high_tide = ca_training_grounds_1
b_high_tide = ca_training_grounds_2
b_high_tide = ca_barracks_1
b_high_tide = ca_barracks_2
b_high_tide = ca_barracks_3
b_high_tide = ca_barracks_4
b_high_tide = ca_barracks_5
b_high_tide = ca_barracks_6
b_high_tide = ca_stable_1
b_high_tide = ca_stable_2
b_high_tide = ca_stable_3
b_high_tide = ca_stable_4
b_high_tide = ca_stable_5
b_high_tide = ca_town_1
b_high_tide = ca_town_2
b_high_tide = ca_town_3
b_high_tide = ca_town_4
b_high_tide = ca_town_5

b_hull = ct_asoiaf_crown_basevalue_2
b_hull = ct_asoiaf_crown_basevalue_3
b_hull = ct_asoiaf_crown_basevalue_4
b_hull = ct_asoiaf_crown_basevalue_5

b_hull = ct_asoiaf_driftmarkshipyard

b_hull = ct_wall_q_1
b_hull = ct_wall_q_2
b_hull = ct_wall_q_3
b_hull = ct_wall_q_4
b_hull = ct_wall_q_5
b_hull = ct_wall_1
b_hull = ct_wall_2
b_hull = ct_wall_3
b_hull = ct_wall_4
b_hull = ct_wall_5
b_hull = ct_training_grounds_1
b_hull = ct_training_grounds_2
b_hull = ct_training_grounds_3
b_hull = ct_training_grounds_4
b_hull = ct_barracks_1
b_hull = ct_barracks_2
b_hull = ct_barracks_3
b_hull = ct_barracks_4
b_hull = ct_barracks_5
b_hull = ct_marketplace_1
b_hull = ct_marketplace_2
b_hull = ct_marketplace_3
b_hull = ct_marketplace_4
b_hull = ct_marketplace_5

b_spicetown = ct_asoiaf_crown_basevalue_5
}


What am I doing wrong and how do I fix it?
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Widowmaker94
 
Posts: 351
Joined: Mon Nov 30, 2015 18:57

Re: Trying to edit a province

PostPosted by salatrin » Tue Jul 18, 2017 10:26

Cant really say what ur doing wrong as i just for fun added the exact same code to mine and started a game in rogue prince scenario to test it and it looks perfectly fine

http://imgur.com/a/YFqeC
salatrin
 
Posts: 36
Joined: Thu May 04, 2017 23:27

Re: Trying to edit a province

PostPosted by Widowmaker94 » Tue Jul 18, 2017 18:55

salatrin wrote:Cant really say what ur doing wrong as i just for fun added the exact same code to mine and started a game in rogue prince scenario to test it and it looks perfectly fine

http://imgur.com/a/YFqeC

Did you use notepad++ or regular notepad?
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Widowmaker94
 
Posts: 351
Joined: Mon Nov 30, 2015 18:57

Re: Trying to edit a province

PostPosted by Widowmaker94 » Tue Jul 18, 2017 19:29

salatrin wrote:Cant really say what ur doing wrong as i just for fun added the exact same code to mine and started a game in rogue prince scenario to test it and it looks perfectly fine

http://imgur.com/a/YFqeC

Are you on Mac or PC?

Also, could you maybe upload the Driftmark province file of yours? I want to see if by replacing my current one with that... It might work. If it works that means it was a problem with my file, you know? If not, it's a problem with my game.
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Widowmaker94
 
Posts: 351
Joined: Mon Nov 30, 2015 18:57


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