Portraits

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Re: Portraits

PostPosted by Peuri » Fri Jun 08, 2012 17:36

Well, if you are up to it, this is the amount of frames needed:
Basehead 1
Neck 4
Cheek 11
Chin 13
Mouth 13
Nose 13
Eyesbrows 13
Ear 10
For young, middle-aged and old characters and for men and women. Mounting up to 468 frames if my math is correct (which it suprisingly often is not, but I'm pretty sure I counted it correctly). :D
On the other hand, 10 for each would be enough, I suppose. No need to do exactly as many frames as paradox has, I think. If you are willing to do those with DAZ with the same angle the paradox faces have (because if they are not then the beards, clothes etc. don't fit) and post them here or send them to me otherwise I can take make the individual frames from the pictures and incorporate the frames to the DDS files and to portraits.gfx.
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Re: Portraits

PostPosted by dauncosony » Fri Jun 08, 2012 21:40

topic342.html#p3610

Hey guys I'm back. Blocked in some Royal Clothes for Westerman. I am going with a red and gold scheme, but that might not be a good idea considering the whole dynastic change thing. Even if it helps identify the character as the Lord of the West, a Westerman may still get a seat in another land. I'm sticking with the gold and bling though, to represent the riches of the West.

You guys have any recommendations like more bling, or more "royal" like clothes or anything?
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Re: Portraits

PostPosted by Peuri » Fri Jun 08, 2012 22:19

I updated my post too
http://citadel.prophpbb.com/topic342.html#p3557
Dornishmen
-New male and female headwear, 3 each
Northmen
-4th piece of male clothes redone
-5th piece of female headwear redone
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Re: Portraits

PostPosted by King in the North » Fri Jun 08, 2012 22:24

Peuri wrote:I updated my post too
http://citadel.prophpbb.com/topic342.html#p3557
Dornishmen
-New male and female headwear, 3 each
Northmen
-4th piece of male clothes redone
-5th piece of female headwear redone


Very nice my friend well done :D
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Re: Portraits

PostPosted by Galle » Sat Jun 09, 2012 19:39

mongrel wrote:As an example, I knocked this one up in a couple of minutes. No idea if it is the type of thing you are looking for, if it is any better than what is being argued about, or how to do any of the cool adjustments you've done, but here's vaguely what it'd look like.

Image


This actually looks better than the vanilla portraits.
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Re: Portraits

PostPosted by Kingsgrave » Sat Jun 09, 2012 19:41

Significantly better, in fact.
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Re: Portraits

PostPosted by Wolfgang Pauli » Sat Jun 09, 2012 22:19

If only it wouldn't take a ridiculous amount of work to redo portraiture entirely.

What does the rest of the graphics team think about having a mix of dark hair and Melanesian blondes for Summer Islander hairstyles?
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Re: Portraits

PostPosted by jarnomiedema » Sat Jun 09, 2012 22:22

Galle wrote:
mongrel wrote:Image


This actually looks better than the vanilla portraits.


Kingsgrave wrote:Significantly better, in fact.


And now I can't help but wonder what the other cultures might look like, rendered with this tool..

Could it be that this mod might actually replace the so-so facial graphics of vanilla with something much, much better?
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Re: Portraits

PostPosted by Wolfgang Pauli » Sat Jun 09, 2012 22:44

jarnomiedema wrote:And now I can't help but wonder what the other cultures might look like, rendered with this tool..

Could it be that this mod might actually replace the so-so facial graphics of vanilla with something much, much better?

It's a nice ideal, but not only would all the vanilla portrait graphics need to be replaced, but all the various clothing graphics, both vanilla and unique to the mod, would need to be repainted.
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Re: Portraits

PostPosted by HuskyWolf » Sun Jun 10, 2012 06:20

it would be ALOT of work but it could be done i mean what other modding team make up a whole new better looking portrait system
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Re: Portraits

PostPosted by jarnomiedema » Sun Jun 10, 2012 11:14

Wolfgang Pauli wrote:It's a nice ideal, but not only would all the vanilla portrait graphics need to be replaced, but all the various clothing graphics, both vanilla and unique to the mod, would need to be repainted.


A man understands the difficulties, but a man can dream, no? :D

As HuskyWolf said, it would be a lot of work, but it can be done, with a dedicated section of the mod team. Would it have priority over the rest? No. Could it be done in the background, while other parts of the mod are completed and released? Perhaps. Would it distinguish the mod even more from the rest? Most certainly. Talk about a complete overhaul!
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Re: Portraits

PostPosted by Peuri » Sun Jun 10, 2012 13:52

It would be great for sure, but atleast my doodlings would look really out of place next to them. I mean, they already do with paradox's heads. Unless of course he has bought clothes for DAZ too, then those could be used. Or if someone who can make 3d objects.

Anyway, I updated the last of the stuff for dornish people
Dornish females
-New headwear 1
-New clothes 1
Dornish males
-New headwear 1
Northmen females
-New headwear 1
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Re: Portraits

PostPosted by Kingsgrave » Sun Jun 10, 2012 14:15

Peuri wrote:Unless of course he has bought clothes for DAZ too, then those could be used.

Would be nice, but their inventory is hideously expensive for a completionist, as I've noticed. :o
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Re: Portraits

PostPosted by mongrel » Mon Jun 11, 2012 18:52

400! Geez...

In any event, it might not work for you guys because I don't have the ability to do female renders. Because I only use DAZ to create renders for MMA games, I don't really have the clothes for this period either (well I have a few things, I'll look around).
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Re: Portraits

PostPosted by Smoesville » Mon Jun 11, 2012 21:14

I don't think the clothes are needed since they are laid over the character image in-game.
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Re: Portraits

PostPosted by Kingsgrave » Mon Jun 11, 2012 22:10

Would still need hair, though, I assume?
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Re: Portraits

PostPosted by jarnomiedema » Mon Jun 11, 2012 22:47

The hair, facial as well as on the heads is a seperate layer as well. So all that's needed really are basic, bland bodies, where other layers can be placed on. Even stuff like puffy cheeks etc. can be a seperate layer.

But then again, I judged this based on a quick glance in the portraits folder and after checking out the ruler editor, so perhs the more experienced facial editors can shed some light on this?
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Re: Portraits

PostPosted by Wolfgang Pauli » Tue Jun 12, 2012 03:00

Smoesville wrote:I don't think the clothes are needed since they are laid over the character image in-game.

No, you'd definitely need to re-do all of them unless you can magically dial in the proper portrait angle.
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Re: Portraits

PostPosted by dauncosony » Tue Jun 12, 2012 05:40

topic342.html#p3610

Did some blending on two of the royal clothes, definitely not done yet. I decided to add an ermine.... thing. Sash? I don't know what to call it. Anyone, I decided to add an ermine thing on one of the royal clothes to make it look more medieval and more fancy.
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Re: Portraits

PostPosted by Werther » Tue Jun 12, 2012 11:33

It would be cool to change the LP clothes (King in Vanilla). The gold is only good for the Lannisters. the clothes of the Stark are good, but the Tully or the Martell still have gold clothes.
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