1. Basic setup
For each major region in Westeros:
- Create the associated titles in common\landed_titles.txt, from the king title (actually, the Lord Paramount) to every last barony included on the Google Doc (there are a few regions that lack most baronies, if you are a creative enough guy to make them up yourself great, if not leave them until somebody does that).
- Define their corresponding dynasties in common\dynasties.txt (I recommend using Grell's ids to make things easier for now).
- Port Grell's characters to the new syntax, keeping in mind possible incompatibilities, and implement their relations (marriages, father/son, employer...).
- Create title-character-liege associations in history\titles.
- Add any new text to localisation files (for example, any new title/settlement name).
I'll send you the culture/religion/etc files which are common for all of us so we'll all use the same tags and IDs, and examples from an already half-done North. If you are already doing a region and don't have them, let me know.
Google Doc: https://docs.google.com/spreadsheet/ccc ... 2S2c#gid=0 (if you want to add things such as barony names and don't have permissions, create a gmail account if you don't have one and send me your address).
Some guidelines (feel free to add more or correct anything you don't agree with):
I think major cities like Oldtown and King's Landing should have a full set of baronies, just like Constantinople in vanilla. The Arbor would be a good candidate too. Lannisport should have six, and White Harbor/Gulltown, five.
For the rest, I'd give important places such as Lord Paramount/poweful dukes capitals three or four, canon provinces two or three and canon sh*tholes/non canon provinces one or two.
- North: Either a single castle or a castle + a town.
- Riverlands: More towns and septs than usual (in the case of septs, this should still be a small number). More towns than castles.
- Vale: More or less the same number of towns and castles.
- Westerlands: More or less the same number of towns and castles. More castles in the north, more towns in the south?
- The Iron Isles: Almost no towns, basically all castles.
- The Crownlands: More or less the same number of towns and castles.
- The Stormlands: Far more castles than towns.
- The Reach: More towns than castles, but not by much. A bigger proportion of castles in the Dornish Marches, more towns along the Mander and near Oldtown.
- Dorne: More or less the same number of towns and castles. More castles in the mountains.
And then sprinkle some septs here and there. Definitely, always one on major cites and probably region capitals.
- The North - Cabezaestufa - Basic setup done, ready for testing - On test build
- The Iron Islands - Stiener - Basic setup done, ready for testing - On test build
- The Riverlands - Sunspear - Basic setup done, ready for testing - On test build
- The Vale of Arryn - Hroppa - Basic setup done, ready for testing - On test build
- The Westerlands - Ogaburan - Basic setup done (needs flags), ready for testing - On test build
- The Crownlands - the_hdk - Basic setup done, ready for testing - On test build
- The Reach - knuckey - Basic setup done, ready for testing - On test build
- The Stormlands - jazthesentinel - Basic setup done (needs cleaning), ready for testing - On test build
- Dorne - ThePiglet - Basic setup done, ready for testing - On test build
We are aiming to eventually include all the CoAs from every house/title (not counting baronies), so there's a lot of work to be done. We might also want to study the misteries of character faces and dna. As of now, the_hdk has already started; if more people join him with this we can use this space to keep tabs on who is doing what.
There is not much more to be done until the basic setup is done, but we still need barony names (a lot of them!). If you are feeling creative, head to the Google Doc (https://docs.google.com/spreadsheet/ccc?key=0Akk5_SIvVbYSdGpPSFRkMDZ5aXVaUkV1cXZkelV2S2c#gid=8) and start naming! Optimally we'd want to define a full set of names for all regions, even for still unbuilt settlements.
I found a few similarities within each region's names:
- The North: Obviously winter, snow, cold (Winterfell, White Harbor, Last Hearth).
- Riverlands: Rivers and bodies of water? (Riverrun, Maidenpool). Not too many examples, to be honest, but seems fitting.
- The Vale: Mountains, rocks, valleys (Runestone, Peeble)
- The Westerlands: Metals -particularly precious ones- and mining (Golden Tooth, Silverhill)
- The Crownlands: No particular theme I could find, but we could use some Valyrian names as noted above.
- The Reach: Crops, fruits and their derivates, all kind of edible things. Maybe flowers too (Sunflower Hall, Cider Hall, Honeyholt).
- The Stormlands: Bad weather? Maybe forests, too? Not many examples, either (Storm's End).
- Dorne: Sky, stars, etc (Sunspear, Starfall, Skyreach).
Still, I suppose if we are going to stay loyal to GRRM naming philosophy most names should be run-of-the-mill English-like town/castle names, like places you might find in England or any other English-speaking countries. We can even use real names (but if you do that it's better if they are very small/unknown towns, no Liverpool in the Riverlands!).
See point 1 for suggestions for initial baronies in each county. Optimally, the first settlement (the capital) should always be a castle, and the second a town (except in special cases such as the Iron Isles or the Stormlands). The rest will depend on each province and region.
- (C): Add this after the barony name if it's a castle.
- (T): Add this after the barony name if it's a town.
- (S): Add this after the barony name if it's a sept.
- *: Indicates that the name is non-canon. There are quite a few non-canon names without the asterisk, but it would be a good idea to use it for new names you might add.
- Strike out: Indicates settlements not built at the beginning of the scenario.
- Red text: If you change any name, please change the color of the new name to red. Same if you move provinces around.
- Bold text: Indicates a duchy capital, the owner of this province will be the duke.
And of course, suggestions are always welcome.