[RELEASE] - A Game of Thrones v0.1

For any general subject related to the mod

[RELEASE] - A Game of Thrones v0.1

PostPosted by Galle » Sat May 26, 2012 02:21

Image

A GAME OF THRONES
A Total Conversion Mod for Crusader Kings II


Download A Game of Thrones v0.1: HERE
Checksum: EXOS
Compatible with: CK2 1.05f

In a land where summers last for years and winters last for decades, nine great families struggle for control of the Seven Kingdoms of Westeros. Take control of a noble house, from the Starks of Winterfell to the Lannisters of Casterly Rock, and win the Iron Throne!

But remember, winter is coming.

CREDITS
Cabezaestufa (Project Leader, Map Creator, General Coding Support, Events, DNA, Balancing, Bugfixing, North Content, Misc. Graphics, Team Management)

Scripting & Coding:
Knuckey (Events, Reach Content, General Coding Support, Bugfixing, Bastard-Names, Nightswatch, Maesters and "Megawars")
Rodri (Event, General Coding Support, Bugfixing, Dynasty Tracing, Trial by Combat, Hereditary Valyrian Swords, New Ambitions)
Sunspear (Coding, Events, Riverland Content, Bugfixing, Positioning Tool, Balancing, Misc. Graphics, Household Guard, Dragons)
Galle (Events, Reach Work, General Coding Support, Bugfixing, DNA, Localisation, New Assassinations Mechanics)
Zarine (General Coding Support, New Battle System, Translations, Bugfixing)
Ogaburan (Ran Miller) (Events, Westerlands & Frey Content, Minor Families Filler, DNA, New Education System, Kingsguard, Knights, Bugfixing, Balancing, Misc. Graphics)
Stiener (DanJonMin) (CoA Placeholders, Events, Iron Islands Content, Localization, Misc. Graphics)
Etel (Grell Conversion)
black_imperator (Events)

Graphics:
Edric_Storm (Dynasty CoA Artist, Dynamic CoA Generator Graphics (higher res, new designs), New CoA Templates (fabric banner versions))
Peuri (Portrait Graphics (including concept and design))
dauncosony (Portrait Graphics (including concept and design))
HMAS-Nameless (CoA, Misc. Graphics)
Molleby (CoA Placeholders)
Narf (Iconography & Testing)

Regional Character & Title Allocations.
the_hdk (Crownlands Content, CoA Graphics)
ThePiglet (Dornish Content)
Hroppa (Vale Content)
AlecTrevelyan006 (Stormlands Content, DNA, CoA Placeholders)
Helios Ra: (Stormlands Content)
Jazthesentinel: (Stormlands Content)
Maginor: (Riverlands Content)

Translations & Localization:
Loomis (German Localization)
Osuna (Spanish Localization)
Darkhorse27 (Spanish Localization)
Bysne (Spanish Localization)
FgM (Spanish Localization)
Werther (French Localization)
Stannis (French Localization)
Lord Riusma (Official French Translation of the Books)

Testing:
Dom (JonSnoooow) (Testing)
Saint_Esteban (Testing)
Ser Ham (Testing)
Smoesville (Testing)
Karuga (Testing)
ItsAtrap (Testing)
Dingo (Testing)
lychnidos (Testing)
Kingsgrave (Testing)
Wolfgang Pauli (Testing, Misc. Graphics)
DadeRoyal (Testing)
Benjen Coldwater (Testing)

Special Thanks To:
Grell74 for his original Crusader Kings mod, from which we took many things (spoiler warning)
Paradox Interactive for their great game
George R. R. Martin for his awesome books
Culturally Different Cities for our Dornish city graphics.
Friends and Foes for trait ideas & iconography templates
The Prince and the Thane for some of our ambitions
La Garde de Nuite for help with the French translation.

FREQUENTLY ASKED QUESTIONS

Wait, you're done?
We said soon, didn't we?

For real this time?
Yes.

What is this?
A Game of Thrones is a total conversion mod for Crusader Kings II, based on George R. R. Martin's fantasy novel series, A Song of Ice and Fire.

Who can I play?
You can play as any landed feudal noble in Westeros, as well as the Night's Watch.

You can play as a holy order?
Yes. Although they're not that interesting at the moment. No wildlings yet.

What are some of the new features?
Knights, Maesters, our new "Megawar" system for handling civil wars, the Night's Watch, and a new system for plotting your assassinations are just a few among many.

What scenarios are available?
At the moment, our only available scenario is Robert's Rebellion, when Robert Baratheon, Eddard Stark, Jon Arryn, Hoster Tully, and Tywin Lannister overthrew the Mad King and brought the Targaryen dynasty to an end. We are looking into other scenarios for future releases.

Is Essos in the mod?
No, and it won't be until Paradox makes republics playable and interesting.

I haven't read all the books. Is it safe for me to play this mod?
The current scenario is set roughly sixteen years before the events of the books, so you should be fine. The mod's text files themselves, however, do contain spoilers through to A Dance With Dragons, especially the character history files.

I have a copy of the HBO show's opening theme what I acquired completely legitimately. How can I use it as my main menu music?
Convert it to .ogg format, move it to your Crusader Kings II\mod\A Game of Thrones\music folder, and rename it crusaderkings2_maintitle

Hey, I noticed some missing county shields...
This is technically a beta release.

I am a French speaker, why are the dynasty names in English?
For french users: si vous voulez jouer avec les dynasties traduites, rendez vous dans A Game of Thrones/Traduction dynastie/FAQ où vous trouverez la démarche à suivre pour jouer avec les noms des Maisons en français.

Hodor?
Hodor.
Last edited by Galle on Sat May 26, 2012 04:39, edited 1 time in total.
The North Remembers.
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by -Rodri- » Sat May 26, 2012 03:40

Yes!!!!!!!!!!!! Good work guys!!
Let's take a breath... and BACK TO WORK! :)
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by Cabezaestufa » Sat May 26, 2012 03:45

Congratulations to all of you guys for your great work! :)
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by Bingo Bango » Sat May 26, 2012 04:24

Woo! Gonna play the hell out of this. Great job fellers!
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by ragtagmurphy » Sat May 26, 2012 04:40

I'm new to modding. I downloaded the mod and extracted it into the mod folder, but how do I run it?
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by Galle » Sat May 26, 2012 04:47

ragtagmurphy wrote:I'm new to modding. I downloaded the mod and extracted it into the mod folder, but how do I run it?


If you extracted everything properly, it should be as simple as clicking the checkbox next to "A Game of Thrones" on the Crusader Kings II launcher.
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by defectivedude13 » Sat May 26, 2012 08:26

Somebody please help!!!
Question: Does this mod work with a Steam bought game?
If so, how?

I'm not a modder at all and I am lost. I download the zip file and pasted the "A Game of Thrones" part into the mod space for the CK2 game. Its called steamsapp>common>crusader kings ii>mod in my computer. I don't know if I am doing it right. A step by step would be very helpful for all the noobs who are gonna find out about this mod. I've been fallowing developments and it looks great, just can't wait to play it. As you can tell by the time stamp on this post. Please HELP!! : )
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by Drigoly » Sat May 26, 2012 08:28

defectivedude13 wrote:Somebody please help!!!
Question: Does this mod work with a Steam bought game?
If so, how?

I'm not a modder at all and I am lost. I download the zip file and pasted the "A Game of Thrones" part into the mod space for the CK2 game. Its called steamsapp>common>crusader kings ii>mod in my computer. I don't know if I am doing it right. A step by step would be very helpful for all the noobs who are gonna find out about this mod. I've been fallowing developments and it looks great, just can't wait to play it. As you can tell by the time stamp on this post. Please HELP!! : )


did you pextract both the files of the zip in that folder? the folder is the right one. if you did that just start the ck2 starting menu and select the mod.
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by defectivedude13 » Sat May 26, 2012 08:31

OMG! I'm so stupid. It worked thanks for saying that. It had a little movie clip thing so I thought you didn't need it. So I didn't paste it. Now its working. Thank you.
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by Werther » Sat May 26, 2012 08:45

Congrats guys!!!
French Translator of the mod
Une erreur dans la version française? Rendez vous ici: http://citadel.prophpbb.com/topic239.html
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by Stannis » Sat May 26, 2012 10:35

Thanks for this superb mod !
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by iGilles » Sat May 26, 2012 11:47

I can't select the mod and I'm pretty sure I installed it correctly.

Image
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by Wolfgang Pauli » Sat May 26, 2012 11:52

Reinstall. And make sure you .NET framework and Visual C++ redist are up to date.
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by iGilles » Sat May 26, 2012 11:54

Wolfgang Pauli wrote:Reinstall. And make sure you .NET framework and Visual C++ redist are up to date.

The mod or the game? I already tried to reinstall the mod.
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by Wolfgang Pauli » Sat May 26, 2012 12:10

The game. Your launcher doesn't even work.
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by iGilles » Sat May 26, 2012 12:13

Wolfgang Pauli wrote:The game. Your launcher doesn't even work.


Alright, will do.
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by ItsATrap » Sat May 26, 2012 13:45

I think you have to register your copy of the game for mods and DLC to work, so that is possibly your issue.
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by Smoesville » Sat May 26, 2012 13:55

Very nice :D
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by pasos » Sat May 26, 2012 14:17

congratulations
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Re: [RELEASE] - A Game of Thrones v0.1

PostPosted by DadeRoyal » Sat May 26, 2012 14:36

Wow, this is great guys! Congrats. Gonna play right now.
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