Ares101 wrote:Is there a reason why i can't build a castle, city or sept in the last building slot in winterfell and in general in northern provinces? Bug? Wintermechanic?

MrWiznich wrote:Ares101 wrote:Is there a reason why i can't build a castle, city or sept in the last building slot in winterfell and in general in northern provinces? Bug? Wintermechanic?
It's because the coding for the province, found in Game of Thrones/History/Provinces, has the max number of holdings on it. This doesn't always match the vanilla version of provinces, so thus the black slot occurs. I wouldn't suggest changing the number of provinces as it messes with the balance of the game, especially if u give all provinces of for instance the north 7 provinces. Just leave it. There is only a few provinces with 7 holdings; kings landing, white harbour off the top of my head.
hope that helps
Comradebot wrote:MrWiznich wrote:Ares101 wrote:Is there a reason why i can't build a castle, city or sept in the last building slot in winterfell and in general in northern provinces? Bug? Wintermechanic?
It's because the coding for the province, found in Game of Thrones/History/Provinces, has the max number of holdings on it. This doesn't always match the vanilla version of provinces, so thus the black slot occurs. I wouldn't suggest changing the number of provinces as it messes with the balance of the game, especially if u give all provinces of for instance the north 7 provinces. Just leave it. There is only a few provinces with 7 holdings; kings landing, white harbour off the top of my head.
hope that helps
Aye, so THAT's why, eh?
Still annoying... all I wanted was a Godswood in Deepdown... now I'll have to take thirty seconds out of my life to add into the files myself (along with ones for the rest of Skagos. Hey, at the moment the "church" structures are nearly useless anyways, somehow doubt the tiny amount of troops it gives would be gamebreaking for someone who actually spends 600 gold on such a silly endeavor).
Dingo wrote:
actually, its because the last holding isnt specified in the landed_titles.txt file. Its quite simple just to add it in properly.
Comradebot wrote:Dingo wrote:
actually, its because the last holding isnt specified in the landed_titles.txt file. Its quite simple just to add it in properly.
I'm aware you can do that, but I wasn't aware of WHY they'd left so many blank holdings out there. And as for balance... well, I'd like to have it as an actual option to build a Godswood in Skagos. At the moment, you'd have to be silly to do so. All three of its counties have just two actual, creatable holdings each... and in this mod, cities are infinitely more valuable than septs or godswoods, or whatever the Ironborn would actually build if they had the chance. It'd be nice in some of those places if you had a nice, big money sink for the sake of an extra vassal and a few hundred extra troops to play around with... not to mention it'll give some more randomly created noble names. Do you have any idea how many different version of "of Weirrocks" I had running around in my court of the High Lordship of Skagos?
Darkgamma wrote:In the new scenario (can't remember name), playing as Eddard, I've noticed that Wolfswood is independent, and I cannot force them to become my vasal since they hold some of my court members there (and that it doesn't befit Eddard)
WAD or a bug?
HobbesMkii wrote:Darkgamma wrote:In the new scenario (can't remember name), playing as Eddard, I've noticed that Wolfswood is independent, and I cannot force them to become my vasal since they hold some of my court members there (and that it doesn't befit Eddard)
WAD or a bug?
I downloaded the released build (checksum: IABD) and I'm not encountering that. It would be a bug, but I see Wolfswood county as belonging to the Starks and Wolfswood duchy as being a vassal. Which territory are you talking about?
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