Congenital Overhaul v1.5

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Re: Congenital Overhaul v1.3

PostPosted by LancelotLoire » Thu Feb 09, 2017 11:05

Anyways yeah I'll just make a new post rather than edit that haha. I was at work and my lunch was coming to an end hence why it just ends so abruptly.

The entire point of this submod is to expand the congenital traits. So instead of just like Fair>NOT>Ugly we get Fair_2>Fair_1>Fair>NOT>Ugly>Ugly_1>Ugly_2. You will never see these names in the game as they are tweaked to stuff like Immaculate>Attractive>Appealing>NOT>Homely>Unsightly>Ugly. All of the default congenital traits needed to be tweaked to fit in with the new scaled traits.
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Re: Congenital Overhaul v1.3

PostPosted by Eagle10 » Thu Feb 09, 2017 16:09

Hmm Ok makes sense. But like imagine for example Daenerys, that in the books it is stated as one of the most beautiful women, she only has fair, how can she get fair_2?
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Re: Congenital Overhaul v1.3

PostPosted by zerofighterr » Thu Feb 09, 2017 16:12

In short, Lancelot cant be bothered to redo it for every character.

You can do it yourself with console commands (remove_trait fair, add_trait fair_2)
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Re: Congenital Overhaul v1.3

PostPosted by LancelotLoire » Thu Feb 09, 2017 23:34

Pretty much yeah lol. Just imagine how long it would take me to do a release if I started updating the character history files. UGH it would be absolutely miserable.

And as zero said, it's definitely easy just to go about removing traits and adding the improved tiered traits to characters on the console when you first start a game.
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Re: Congenital Overhaul v1.3

PostPosted by Eagle10 » Fri Feb 10, 2017 01:46

I will do that in the most iconic characters. Thanks for the answers and keep up this great mod.
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Re: Congenital Overhaul v1.3

PostPosted by alexmbas » Tue Feb 21, 2017 19:11

How does one go about just adding the hairstyles/clothes for this mod? I checked out the first page but it says it's currently out of date - instead of going through 72 pages I figured it's best just to ask.

Cheers, great mod!
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Re: Congenital Overhaul v1.3

PostPosted by LancelotLoire » Wed Feb 22, 2017 15:07

Delete everything but the following things...

common/cultures/ <<<<THIS IS A FOLDER
gfx/characters/ <<<<THIS IS A FOLDER
interface/portraits/ <<<<THIS IS A FOLDER
interface/portrait_properties.txt <<<<THIS IS A FILE
interface/portrait_summer.gfx <<<<THIS IS A FILE

and as an added note, they must remain in the exact locations they are to work.
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Re: Congenital Overhaul v1.3

PostPosted by Windlife » Wed Feb 22, 2017 20:30

Sorry if this has already been said, I'm not too good with forums. But is this not updated for the new patch of AGOT, just 1.3?

Again, sorry if this has already been said.
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Re: Congenital Overhaul v1.3

PostPosted by captainosome101 » Thu Feb 23, 2017 07:11

I merged Congenital Overhaul with Seed is Strong :D

https://www.dropbox.com/s/ealsm9e52nb10i5/coss.rar?dl=0
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Re: Congenital Overhaul v1.3

PostPosted by zerofighterr » Thu Feb 23, 2017 09:58

Windlife wrote:Sorry if this has already been said, I'm not too good with forums. But is this not updated for the new patch of AGOT, just 1.3?

Again, sorry if this has already been said.


LancelotLoire wrote:STOP REPORTING FROM DIFFERENT VERSIONS OF THE MAIN MOD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

The currently released version of the submod is version 1.3 which is designed for version 1.3 of AGOT. NOT 1.3.1 or 1.3.2
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Re: Congenital Overhaul v1.3

PostPosted by LancelotLoire » Thu Feb 23, 2017 11:04

Lol could tell I was in a bad mood for that post.
MEDIAFIRE: Congenital Overhaul 1.3 << FIXED LINK
FOR VERSION 1.3 of AGOT


The version of CO will always be the version of AGOT. And the version compatibility will always be in the first couple of lines of the very first page and first post.
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Re: Congenital Overhaul v1.3

PostPosted by Oblivion26 » Tue Mar 07, 2017 23:39

Hey, so idk why but the submod is fucking up for me. I constantly get education messages for everyone in my court, which I could deal with, but the worse problem is that courtiers constantly leave for other lieges including my spouse and children (which fucks up betrothals every time I set them them up). I've updated the submod and main mod to 1.3, made sure every other submod I had was disabled when the glitch occurs, everything to make sure. I really want to use this submod (its basically required for me at this point) but I dont know how to fix the glitch at all.
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Re: Congenital Overhaul v1.3

PostPosted by LancelotLoire » Wed Mar 08, 2017 12:42

Never seen that before :?
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Re: Congenital Overhaul v1.3

PostPosted by zerofighterr » Wed Mar 08, 2017 17:53

Your game must be seriously messed up. It cant be because of this submod
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Re: Congenital Overhaul v1.3

PostPosted by Oblivion26 » Wed Mar 08, 2017 23:12

Shit...well looks like I'm gonna have to reinstall, I'm glad it's not cause of the submod at the very least.
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Re: Congenital Overhaul v1.3

PostPosted by SerConsoleCommand » Sat Mar 11, 2017 13:01

I had the same problem but it was because I was using the 1.3.2 version. Removed the submod and it worket fine.
Check what version you use and if its the 1.3.2 and you want to use the congenita submod, then change to 1.3.
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Re: Congenital Overhaul v1.3

PostPosted by TheGreatStag » Mon Mar 13, 2017 05:43

Is there a version of this that is compatible with v2.6.3? I just start Ck2 and learned about all these mods and wanted to try out this.
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Re: Congenital Overhaul v1.3

PostPosted by zerofighterr » Mon Mar 13, 2017 11:04

There is no real version for 1.3.2, but I did put a downloadlink to fix the portraits issues a couple pages ago
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Re: Congenital Overhaul v1.3

PostPosted by Aquila » Mon Mar 13, 2017 21:56

I was wondering how I would go about just keeping the traits from this mod? I'm trying to use it with the seed is strong. Thanks for the help.
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Re: Congenital Overhaul v1.3

PostPosted by Louis » Mon Mar 13, 2017 22:48

Aquila wrote:I was wondering how I would go about just keeping the traits from this mod? I'm trying to use it with the seed is strong. Thanks for the help.

The user captaininosome101 merged Congenital Overhaul and the Seed is Strong into one mod so you can use the full most recent versions of both together. He put the download link on page 9 of the Seed is Strong sub-mod page.
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