Congenital Overhaul v1.5

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Re: Congenital Overhaul v1.5

PostPosted by Kinvara » Mon Jul 24, 2017 18:45

Solid Snake wrote:Thanks, now I can use this and Seed is Strong without giving up on the crowns. :D

Please post the folder with the modified files ;)
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Re: Congenital Overhaul v1.5

PostPosted by Solid Snake » Mon Jul 24, 2017 22:01

Kinvara wrote:
Solid Snake wrote:Thanks, now I can use this and Seed is Strong without giving up on the crowns. :D

Please post the folder with the modified files ;)
Here: http://www.mediafire.com/file/7caiug8gt ... crowns.rar
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Re: Congenital Overhaul v1.5

PostPosted by Mayonez_kun » Mon Jul 24, 2017 23:19

It would be easier to give all crowns and clothes to this sub-mod. Then i will have only one version of my sub-mod + our sub-mods always will be compatible xD.
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Re: Congenital Overhaul v1.5

PostPosted by karmaepsilon » Tue Jul 25, 2017 03:07

Did Colonization stop working for anyone else after installing this version? (It's possible I just screwed something up when I put it in my folders)
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Re: Congenital Overhaul v1.5

PostPosted by Aquila » Tue Jul 25, 2017 07:44

Mayonez_kun wrote:It would be easier to give all crowns and clothes to this sub-mod. Then i will have only one version of my sub-mod + our sub-mods always will be compatible xD.

This! Lance, Mayo please make it happen?! <3
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Re: Congenital Overhaul v1.5

PostPosted by LancelotLoire » Tue Jul 25, 2017 09:56

@Mayonez: Think I'll need to take advantage of that hahaha. I've been eyeballing them crowns greedily for awhile :twisted:
@karmaepsilon: Colonization is working for me? But atm am playing with a massively heavily modded game haha.
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Re: Congenital Overhaul v1.5

PostPosted by Kinvara » Tue Jul 25, 2017 10:10

Solid Snake wrote:
Kinvara wrote:
Solid Snake wrote:Thanks, now I can use this and Seed is Strong without giving up on the crowns. :D

Please post the folder with the modified files ;)
Here: http://www.mediafire.com/file/7caiug8gt ... crowns.rar

Thanks!!!
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Re: Congenital Overhaul v1.5

PostPosted by Mayonez_kun » Tue Jul 25, 2017 11:41

LancelotLoire wrote:@Mayonez: Think I'll need to take advantage of that hahaha. I've been eyeballing them crowns greedily for awhile :twisted:

I rewrote in your these two files code p3 p5. Added both cloth and crowns. And removed bind to graphical cultures from my submod. So people can calmly play even without strong seed :p Checked, all works, so gl, can do whatever you want with these crowns from now on :D
http://www.mediafire.com/file/9cr2aki94 ... ncelot.rar
just need to copy 4 folders from gfx/character.
p.s. so i will continue to keep only my old version.
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Re: Congenital Overhaul v1.5

PostPosted by LancelotLoire » Tue Jul 25, 2017 14:09

Thanks, will take a look at it tomorrow night (a few minutes from me going to bed haha).

And an aside, my current playthrough is going insane. ACOK start and 100+ years in. Robb Stark won his war and the North still exists. Trident and the Vale rebelled eventually and they are both separate kingdoms. The Iron Islands beat the Westerlands but lost them to an independence (The Rock created). They (Islands) survived a few generations before getting conquered by the Aztec Invasion. The Iron Throne under Renly was conquered by Aegon (me) which has maintained control of Dorne, Reach, Stormlands since then and added the Westerlands back into the fold. Also expanding into Essos (Braavos/Pentos/Step Stones). The great plague happened 80 years and well... Lannisters, Starks and Targaryens were the only houses to avoid near extinction :p
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Re: Congenital Overhaul v1.5

PostPosted by Helvetti » Tue Jul 25, 2017 17:34

I'm lost, how does this work with Seed is Strong? Download both this and Seed + "ForSirLancelot"(putting this in Congenital)?
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Re: Congenital Overhaul v1.5

PostPosted by damnskippy » Wed Jul 26, 2017 09:48

So if I'm understanding this right, I extract the contents of ForSirLancelot.rar into the AGOT Congenital Overhaul\interface\ folder and say yes to overwrites, and then they will have crowns?

And, if I'm also interested in Strong Seed, I use the 'old' version rather than the 'new'?
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Re: Congenital Overhaul v1.5

PostPosted by LancelotLoire » Wed Jul 26, 2017 11:11

@damnskippy/Helvetti:

What skippy said is correct.

Grab the following 4 folders from AGOT Strong_seedNEW and drop them into the same basic place.
/gfx/characters/ (ROOT) << The four folders from in this, put into same named folder in Congenital Overhaul.
/salt_dornish_female/
/salt_dornish_male/
/western_female/
/western_male/

Once all that is done, then yes use the "old" version of seed is strong.
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Re: Congenital Overhaul v1.5

PostPosted by Grizwald714 » Thu Jul 27, 2017 05:10

Does anyone know how to add the Character Modifier or Effect I'm not sure what's its called for owns Valyrian Steel sword it gives you something like +1 martial and vassal opinion. Because when I use the custom swords in character creator my character gets the sword but not the modifier.

Thanks for the help
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Re: Congenital Overhaul v1.5

PostPosted by LancelotLoire » Thu Jul 27, 2017 11:29

Save your game (NON ENCRYPTED, uncheck the box when saving)
Edit your save in a text file.

Spoiler: show
CK2txt
version="2.7.1.0"
date="8406.5.5"
player=
{
id=78224
type=66
}

The top of the save looks like that. The "id=#####" is your character ID. [ctrl]+[f] that with an = sign at the end, you may need to go a couple instances of it before you get to your character. So it'd look like this..

[ctrl]+[f] 78224=

Just gonna show a lengthier example of the character crap.
Spoiler: show
78224=
{
bn="Fringilla"
nick=nick_pale_eyes fem=yes
b_d="8383.1.10"
fat=78216
mot=78213
spouse=78225
att={3 4 4 4 9}
traits={15 366 388 395 164 210 322 92 96 518 536 139 333 524 56 81 73 118 63 82 85 285 }
rel="the_seven"
dnt=496
dna="cjafdfgbgev"
prp="aq0ahb0000000j"
gov=feudal_government
fer=0.500
health=5.600
lover=78225
prs=6154.210
piety=1183.716
player=yes
player_name="MrHuman"
wealth=24787954.22897
emp=78224
host=78223
known_plots={999113439 999385854 999370461 999319223 999288875 999275848 999164665 999233245 999319297 999269210 999246737 999245423 999210914 999387153 999265640 999234874 999377015 999258304 999391275 999366895 999122400 999234206 999369275 999369368 999311800 999181183 999334581 999405850 999378445 999410564 999313217 999317169 999310217 999265705 999338674 999164410 999229434 999239155 999228966 999327697 999226348 999375403 999372212 999376224 999274642 999140308 999364094 999388316 999293034 999325420 999342894 999383912 999226892 999135389 999398546 999142578 999403270 999447087 999365134 999259563 999421698 999278470 999354155 999293985 999259459 999300978 999172175 999387619 999243082 999435483 999174670 999241979 78219 999421282 999376777 999434004 999368883 999278558 999373479 999230563 999276134 999334712 999453713 999316767 999341235 999324417 999366508 999428956 999374477 999177913 999299276 999330023 999397532 999244351 999342619 999396147 999349588 999228746 999420818 999244094 999374584 999392483 999370815 999271576 999398110 999344127 999425172 999386813 999166746 999351269 999380069 999347581 999387494 999398641 999298713 999440146 999249412 999260854 999206014 999250397 999373718 999326534 999397133 999367400 999226555 999439562 999233734 999394255 999199965 999214946 999324383 999347739 999441404 999407784 999376602 999246579 999372385 999185744 999444576 999416244 999287307 78220 999358305 999455186 999387063 999390654 999345977 999247143 999368780 999336224 999345358}
emi=36.83996
eme=28.32284
eyi=442.07959
eypi=404.68469
lgr=
{
income={1354.73541 1672.06338 3754.09005 101.83947 0.00000 274.89898 105.73638 0.79980 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000}
lastmonthincometable={7.54083 10.65557 18.14346 0.50009 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000}
expense={602.10034 0.00000 0.00000 11.39965 0.00000 484.18029 8109.40124 0.00000 0.00000 0.00000 0.00000 3441.40890 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000}
lastmonthexpensetable={0.00000 0.00000 0.00000 0.00000 0.00000 1.79992 26.52291 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000}
lastmonthincome=36.83996
lastmonthexpense=28.32284
}
flags=
{
congenital_inheritance=8383.1.10
princed=8383.1.10
auto_assign_minor_titles=8383.12.2
mega_war_small_lord_i_dont_care=8395.2.24
flagship_name_999442846=8400.6.28
wikid_mural_dog=8401.2.22
wikid_tumble_correct=8401.2.22
obj_valyrian_sword=8400.10.8
epic_tournament=8401.8.2
king_tourny=8401.8.2
crowned_by_high_septon=8402.8.30
obj_have_a_son=8403.1.22
dragon_intel_harrenhal=8405.4.18
dragon_used=8405.4.18
obj_become_exalted=8406.3.22
}
vars=
{
count_competitor_iterations=8.000
dragon_strength=86.000
fear=97.461
fear_actions=-4.539
kingdoms_conquered=1.000
tourney_competitors=1.000
}
md=
{
modifier="abomination_of_incest"
}
md=
{
modifier="crushed_major_revolt"
date="8407.7.1"
}
md=
{
modifier="patron_mother"
}
md=
{
modifier="owns_valyrian_steel_sword"
}


md=
{
modifier="owns_valyrian_steel_sword"
}
You'll want to drop this somewhere. At this stage you most likely won't have a ldg/flags/vars. So drop the modifier after "host=78223" line.
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Re: Congenital Overhaul v1.5

PostPosted by karmaepsilon » Thu Jul 27, 2017 17:32

LancelotLoire wrote:@Mayonez: Think I'll need to take advantage of that hahaha. I've been eyeballing them crowns greedily for awhile :twisted:
@karmaepsilon: Colonization is working for me? But atm am playing with a massively heavily modded game haha.

I probably messed something up somehow then I'll reinstall.
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Re: Congenital Overhaul v1.5

PostPosted by LancelotLoire » Thu Jul 27, 2017 22:30

karma which provinces are they? I've noticed an issue in my latest playthrough where I can colonize summerhold and oldstone (They are both missing the "ruin" modifier)
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Re: Congenital Overhaul v1.5

PostPosted by alexmbas » Fri Jul 28, 2017 19:33

I'm curious - is there any way to get just the hairstyles AND Valyrian Steel swords? I did my own tinkering around with some of the files and was able to successfully get the GFX and the Valyrian Traits to appear however I was unable to give the swords to anyone and it didn't actually show up as owning one (No duel skill increase).

That's the extent of my modding ability - any help is appreciated (Perhaps it can't be done either).
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Re: Congenital Overhaul v1.5

PostPosted by LancelotLoire » Fri Jul 28, 2017 22:29

http://citadel.prophpbb.com/topic6904-1560.html#p112375

Seriously alex? 3 posts above yours I gave instructions for adding a modifier(owning valyrian steel) to a character after you add the trait.

With the full uncompromised mod... delete all the /common/traits/ files EXCEPT ones that add in valyrian steel swords.
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Re: Congenital Overhaul v1.5

PostPosted by damnskippy » Sat Jul 29, 2017 06:35

Ok here's Congenital Overhaul 1.5 modified with the crowns, let me know if anything is wrong.

https://mega.nz/#!dYojlQqb!JwFd1ryt06KR ... JVfz9HZhqM
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Re: Congenital Overhaul v1.5

PostPosted by TheMafiaBakery » Sat Jul 29, 2017 07:38

Is there a list of compatible mods for Congenital Overhaul somewhere?
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