[Sub-Mod(s)] Tem's Mods Master Thread

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Re: [Sub-Mod(s)] Tem's Mods Master Thread

PostPosted by gosohard » Wed May 25, 2016 03:41

Just made a small update that includes a changed version of tem's "99_kingsguard_ambition.txt" so that Legendary Warriors will also get a 10 factor for gaining the become kingsguard ambition.
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Re: [Sub-Mod(s)] Tem's Mods Master Thread

PostPosted by Aszrayel » Wed May 25, 2016 03:52

gosohard wrote:Yea, Congenital Overhaul is definitely not compatible w/ LW. Tem had com patches for versions previous, but a lot has changed since then so I doubt those still work. When I have more time I might make one, but for now no bueno. :cry:


Yeah I figured as much. No problem. Thank you for your hard work anyway. I remember using LW before in previous versions of AGOT. It's good to see it get updated again.
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Re: [Sub-Mod(s)] Tem's Mods Master Thread

PostPosted by Darkriot22 » Tue Jun 07, 2016 02:58

gosohard wrote:Hey, it looks like Tem hasn't posted here in a while so I figure I'll offer a temporary solution until he comes back or something. I've also changed/cleaned the icon for legendary warrior, the folder has a bunch of icons I was messing with so switch and swap em' according to what you like!

Validator is giving me some strange issues with errors at line -1, no idea what that's from but things seem to be running smoothly.

Edit: Random sidenote, Legendary Warriors should work with trial of the seven, let me know if it doesn't!

Edit 2: Fixed extra "Appoint Kingsguard" and isolated tze's Kingsguard Ambition!

For CK2 AGoT 1.1.2
https://www.dropbox.com/s/vb7wxbe1i4k58on/AGOT%20Legendary%20Warriors.zip?dl=0

Compatible version for Kingsguard Ambition (for Ai) by tze
https://www.dropbox.com/s/evi9g3s9pz4l9gq/AGOT%20Legendary%20Warriors%20%28Kingsguard%20Ambition%29.zip?dl=0


Yo, now that 1.2 is out will you be updating the legendary warrior mod to be compatible with the new version?
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Re: [Sub-Mod(s)] Tem's Mods Master Thread

PostPosted by gosohard » Wed Jun 08, 2016 01:14

In progress in updating it, I just started my summer internship so time is more scarce. I'll try to get some work done into it this weekend.
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Re: [Sub-Mod(s)] Tem's Mods Master Thread

PostPosted by Darkriot22 » Tue Jun 21, 2016 02:54

gosohard wrote:In progress in updating it, I just started my summer internship so time is more scarce. I'll try to get some work done into it this weekend.

yo, just asking if you've been working on the legendary warrior sub mod, id love to see it updated, thanks.
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Re: [Sub-Mod(s)] Tem's Mods Master Thread

PostPosted by Widowmaker94 » Wed Sep 28, 2016 18:19

Same here. Once the new version of AGoT is out.. This mod is a must.
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Re: [Sub-Mod(s)] Tem's Mods Master Thread

PostPosted by Nerdman3000 » Fri Nov 18, 2016 20:34

I seriously hope we get an update to Green Valyria soon for AGOT 1.3.
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Re: [Sub-Mod(s)] Tem's Mods Master Thread

PostPosted by blackninja9939 » Fri Nov 18, 2016 20:48

As Tem has not been online since Feburary of this year and his mods not updated I will lock this thread until either Tem returns and can PM me to get this unlocked or someone else updates any of the mods/
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Re: [Sub-Mod(s)] Tem's Mods Master Thread

PostPosted by tem » Fri Aug 18, 2017 05:31

Updated Legendary Warriors, Tweaked Genetics, Tweaked Paramaters for AGOT 1.5, Green Valyria also works for AGOT 1.5
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Re: [Sub-Mod(s)] Tem's Mods Master Thread

PostPosted by TheCed » Fri Aug 18, 2017 22:27

Welcome back. Glad to see your mods up-to-date.
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Re: [Sub-Mod(s)] Tem's Mods Master Thread

PostPosted by Azsouth » Tue Aug 22, 2017 03:44

LW compatible w/ CTO? sorry been so long I forgot
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Re: [Sub-Mod(s)] Tem's Mods Master Thread

PostPosted by Exakter » Mon Sep 11, 2017 00:13

I don't believe so, there used to be a compatibility patch but its not updated. I'm probably going to just make my own version of it.
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