SinStar87's Ultimate Submod Collection

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SinStar87's Ultimate Submod Collection

PostPosted by SinStar87 » Sun Sep 27, 2015 12:17

My Mods have recently been subjected to moderation by the AGOT Team so I've pulled all listings from the AGOT forums, I've created a Steam group here where they'll be available as I post them and you can comment on the mods.

You can also still find the best ones on ModDb. And as many others have done, you can contact me directly with questions and comments either through PMs or adding me on Steam.
Last edited by SinStar87 on Mon Mar 06, 2017 10:08, edited 77 times in total.
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Re: SinStar's Ultimate Submod Collection

PostPosted by Dawnbreaker » Sun Sep 27, 2015 12:19

are these for the test version or the current version?
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Re: SinStar's Ultimate Submod Collection

PostPosted by SinStar87 » Sun Sep 27, 2015 13:00

Dang you hopped on quick while I was editing, I'm having an issue with one of them crashing the test release. Regent AP seems fine for the moment.

Edit* Maybe it's not my submods, I'm randomly crashing when I start as winterfell in 7999 without them.
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Re: SinStar's Ultimate Submod Collection

PostPosted by Dawnbreaker » Sun Sep 27, 2015 13:05

I'm randomly crashing all the time on vanilla
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Re: SinStar's Ultimate Submod Collection

PostPosted by SinStar87 » Sun Sep 27, 2015 15:28

Everything except the personal interaction rip should work with the test version.
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Re: SinStar's Ultimate Submod Collection

PostPosted by Specialist » Mon Sep 28, 2015 04:07

Yay! You finally got around to releasing "A Palatial Assemblage of Additions and Revisions for Added Zest and Superior Management Constructed for Employment with Crusader Kings 2 and the A Game of Thrones Mod Gameplay, courtesy of SinStar87"

I do love the new no-bs way to add on_action stuff... it really made most any good mods completely incompatible with one another.
My Mods:
The Legions of Ghiscar
Mixed Valyrian Ethnicities

Toccs wrote:The AI is stupid
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Re: SinStar's Ultimate Submod Collection

PostPosted by SinStar87 » Mon Sep 28, 2015 08:19

Couldn't let those names and that fine pitch go to waste :)

Yea it's a great help.
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Re: SinStar87's Ultimate Submod Collection

PostPosted by SinStar87 » Sun Oct 04, 2015 01:06

Added links to Shieldhall and Godswood flavorants.
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Re: SinStar87's Ultimate Submod Collection

PostPosted by Azsouth » Sun Oct 04, 2015 04:01

Personally I wouldn't mind seeing some of these added to the base mod, mainly because I'm lazy and don't want to have to click all the sub-mods :P but also because a lot of them are adding upon stuff already in the mod.
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Re: SinStar87's Ultimate Submod Collection

PostPosted by SinStar87 » Mon Oct 05, 2015 19:11

The majority of my mods are self contained so you could just drag and drop the mod folder contents to agot and play with them. Glad you like them either way :)
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Re: SinStar87's Ultimate Submod Collection

PostPosted by SinStar87 » Fri Oct 09, 2015 17:59

Added Dragonize castles to the list.
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Re: SinStar87's Ultimate Submod Collection

PostPosted by SinStar87 » Tue Nov 10, 2015 01:41

Added some more of my mods to the list
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Re: SinStar87's Ultimate Submod Collection

PostPosted by Specialist » Tue Nov 10, 2015 02:52

I feel like I could make a good song for a Barbershop Quartet about "Too Many Mods"

Nice work!
My Mods:
The Legions of Ghiscar
Mixed Valyrian Ethnicities

Toccs wrote:The AI is stupid
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Re: SinStar87's Ultimate Submod Collection

PostPosted by SinStar87 » Tue Nov 10, 2015 03:31

Added a compilation of all my mods in one under MISC section.
Last edited by SinStar87 on Tue Nov 10, 2015 04:19, edited 1 time in total.
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Re: SinStar87's Ultimate Submod Collection

PostPosted by Specialist » Tue Nov 10, 2015 03:38

Finally, a full release of APAARAZSMCECK2AGOTMGCS!
My life is complete
My Mods:
The Legions of Ghiscar
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Re: SinStar87's Ultimate Submod Collection

PostPosted by Azsouth » Tue Nov 10, 2015 08:05

so are all these up to date? i know some of em said you might not need to update but others you have listed as updated until Qohor
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Re: SinStar87's Ultimate Submod Collection

PostPosted by SinStar87 » Tue Nov 10, 2015 15:32

Just updated dragon tamer since they fixed an issue with their field of fire, other than that should be fine if you grabbed them after the qohor updates.
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Re: SinStar87's Ultimate Submod Collection

PostPosted by Azsouth » Sat Nov 21, 2015 17:09

I was running a bunch of your sub-mods and Blackninja's while waiting on Lances to see how well all these new things worked. I was playing as my own house in the Faith Militant uprising and when the FM lost Yi TI revoked Ashemark from the Lorchs instead of the Lannisters or the Iron Throne. anyway was wondering if/which sub mods are compatible w/ the others and which aren't?
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Re: SinStar87's Ultimate Submod Collection

PostPosted by SinStar87 » Sat Nov 21, 2015 17:17

No idea, none of mine should have cross overs with any of my others so hypothetically they should all work together.
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Re: SinStar87's Ultimate Submod Collection

PostPosted by SinStar87 » Sat Dec 12, 2015 04:49

Well it was a one off but there's some interest so My ultimate collection is functional and includes latest versions of all my mods except landless adventurer, regent assume power, my dynasty and sword, start blood feud, and claim baronies. The linked name is for show I shortened it to APAARAZSMCECK2AGOTMGCS and reads as my ultimate collection in the launcher.
Edit*Changed code for one of the mods so added the changes for the collection mod, and this is going to be a pain to maintain :/
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